I feel like these kinda bans are just going to make government busy work ... and sort of play out like a weird e-prohibition. So kids now know to create a new email and say they're not under 16 ...
So now whatever sub 16 guardrails for kids might have been won't be there because they look like adult accounts and same problem, maybe worse.
>>While playing as an eight-year-old girl, the reporter was given a sexualised
avatar, cyberbullied, aggressively killed, sexually assaulted and shat on – all
with parental control settings in place.
This is the real story - not the actions by Australia.
I feel like these kinda bans are just going to make government busy work ... and sort of play out like a weird e-prohibition. So kids now know to create a new email and say they're not under 16 ...
So now whatever sub 16 guardrails for kids might have been won't be there because they look like adult accounts and same problem, maybe worse.
https://en.wikipedia.org/wiki/Child_safety_on_Roblox
> The platform implemented a rehaul of its friend system with age verification through facial recognition or through a government-issued ID.
No kids could ever defeat that right?
Not with infinite amounts of time and will?
Kids? Unlikely in my opinion. NIST SP 800-63A speaks to this if interested. Perfect is not the goal, only good enough for scale.
>>While playing as an eight-year-old girl, the reporter was given a sexualised avatar, cyberbullied, aggressively killed, sexually assaulted and shat on – all with parental control settings in place.
This is the real story - not the actions by Australia.