What a trip. Play the car one and drive into a building. Its such cool experience having it go from wall to a completely different environment, just because it's fun and quirky.
If you look at it from the perspective of "this is supposed to work like a normal game and it doesn't" it's terrible, if you look at it from the perspective of "I have never seen a game do that and it would be insane/impossible for someone to build that experience normally" then it was a very cool 2 mins of my time.
There's no persistent world model; there's nothing sustained, consistent or high fidelity about this. Calling an element a world model doesn't make it so.
It's a blurry copy of existing games. That doesn't mean the tech isn't cool or fun, but it does mean that the claims are wildly overblown currently.
Ah yes, the "GTA-style" demo that actually just looks exactly like GTA IV because it's just an unholy amalgamation of a bunch of GTA IV gameplay videos. Truly the next generation of gaming.
God forbid we have a little incremental progress, huh?
I think a good rule of thumb when deciding to criticize someone's project is to pretend it was created by your own children or your best friend. Would you be as harsh and close-minded if it were created by someone you love?
Incremental progress towards what? This is literally going backwards. I can play GTA IV on my Playstation 3 right now. I could almost 2 decades ago.
But now I can instead play a version of GTA that resembles what dreaming about playing GTA would be like, in which I can press a button and, after 10 seconds of latency, watch my "character" awkwardly walk into a building as the world melts around him, all while consuming literally 100 times the computing resources that the original game required to run. And this is apparently revolutionary.
If this was created by someone I knew, I'd tell them to learn Unity or something and make an actual game.
The direction this tech is heading seems pretty exciting: just uploading an image and instantly having a playable generative world to explore, sounds like the OASIS game from Ready Player One? :) even if it’s still rough around the edges, but imagine how much better it'll get over the next few weeks/months?
...but why? What's the point in playing a game that isn't an artistic expression, to communicate with another human? If there's no vision behind it, no expression to enjoy, then does it mean anything at all?
I suspect the people who play games to understand the artistic point of view of the game maker are a minority. What is the artistic point of view of Mario Kart?
People play games because they’re fun. They’re challenging and entertaining and interesting. Highly subjective. Whether these neural-procedural games will be popular hinges more on whether they’re engaging or repetitive imo.
The thought of being to upload a single static image of some scene with a humanoid-like entity in it and then being able to infinitely walk around a procedurally generated world with the same theme is insanely cool.
Still glad I stumbled upon seeing this, regardless of whether it's a marketing tactic. The future is amazing.
What a trip. Play the car one and drive into a building. Its such cool experience having it go from wall to a completely different environment, just because it's fun and quirky.
If you look at it from the perspective of "this is supposed to work like a normal game and it doesn't" it's terrible, if you look at it from the perspective of "I have never seen a game do that and it would be insane/impossible for someone to build that experience normally" then it was a very cool 2 mins of my time.
There's no persistent world model; there's nothing sustained, consistent or high fidelity about this. Calling an element a world model doesn't make it so.
It's a blurry copy of existing games. That doesn't mean the tech isn't cool or fun, but it does mean that the claims are wildly overblown currently.
Buzzword soup.
Ah yes, the "GTA-style" demo that actually just looks exactly like GTA IV because it's just an unholy amalgamation of a bunch of GTA IV gameplay videos. Truly the next generation of gaming.
God forbid we have a little incremental progress, huh?
I think a good rule of thumb when deciding to criticize someone's project is to pretend it was created by your own children or your best friend. Would you be as harsh and close-minded if it were created by someone you love?
Incremental progress towards what? This is literally going backwards. I can play GTA IV on my Playstation 3 right now. I could almost 2 decades ago.
But now I can instead play a version of GTA that resembles what dreaming about playing GTA would be like, in which I can press a button and, after 10 seconds of latency, watch my "character" awkwardly walk into a building as the world melts around him, all while consuming literally 100 times the computing resources that the original game required to run. And this is apparently revolutionary.
If this was created by someone I knew, I'd tell them to learn Unity or something and make an actual game.
An AI slop generator is not even closely related to progress.
Amazing! Imaging a future where everyone can create, play, and share their own games...
Yes. Welcome to 1981.
https://en.m.wikipedia.org/wiki/Sinclair_Research
The direction this tech is heading seems pretty exciting: just uploading an image and instantly having a playable generative world to explore, sounds like the OASIS game from Ready Player One? :) even if it’s still rough around the edges, but imagine how much better it'll get over the next few weeks/months?
...but why? What's the point in playing a game that isn't an artistic expression, to communicate with another human? If there's no vision behind it, no expression to enjoy, then does it mean anything at all?
I suspect the people who play games to understand the artistic point of view of the game maker are a minority. What is the artistic point of view of Mario Kart?
People play games because they’re fun. They’re challenging and entertaining and interesting. Highly subjective. Whether these neural-procedural games will be popular hinges more on whether they’re engaging or repetitive imo.
I am skeptical of the idea that any automatically generated world is necessarily playable in any fun sense of the word.
Super cool feature that one can upload their own images and interact like a game! Fun examples from X: - https://x.com/chongdashu/status/1940655090127516017 - https://x.com/farfetched_ai/status/1940597724107493462 - https://x.com/the_carlosdp/status/1940657574535483742
Seems like super spammy gorilla marketing to me. Odd that the two positive commenters here have nearly zero karma or activity.
I mean, what if it is?
The thought of being to upload a single static image of some scene with a humanoid-like entity in it and then being able to infinitely walk around a procedurally generated world with the same theme is insanely cool.
Still glad I stumbled upon seeing this, regardless of whether it's a marketing tactic. The future is amazing.